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Ian Millington eBooks


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eBooks found: 4
Game Physics Engine Development
Morgan Kaufmann, July 2010
ISBN: 9780123819765
Physics is really important to game programmers who need to know how to add physical realism to their games. They need to take into account the laws of physics when creating a simulation or game engine, >>
List Price: $49.95 eBook price: $43.99
Artificial Intelligence for Games
Morgan Kaufmann, August 2009
ISBN: 9780123747310
The complete reference on real-time artificial intelligence for games - updated and revised for the hottest new industry trends.
List Price: $74.95 eBook price: $68.99
Game Physics Engine Development
Elsevier S&T, March 2007
ISBN: 9780123694713
Simulating physics helps cutting-edge games distinguish themselves by making virtual objects behave as we expect them to in the real world. Physics engines are the software programs that run these simulations. >>
List Price: $54.95 eBook price: $48.99
Artificial Intelligence for Games
Elsevier S&T, July 2006
ISBN: 9780124977822
The first comprehensive tutorial for professionals to implementing AI in games
List Price: $79.95 eBook price: $73.99