Following its immediate predecessors HTML 4.01 and XHTML 1.1, HTML5 is a response to the observation that the HTML and XHTML in common use on the World Wide Web is a mixture of features introduced by various specifications, along with those introduced by software products such as web browsers, those established by common practice, and the many syntax errors in existing web documents. It is also an attempt to define a single markup language that can be written in either HTML or XHTML syntax. It includes detailed processing models to encourage more interoperable implementations; it extends, improves and rationalises the markup available for documents, and introduces markup and APIs for complex web applications.
This book is your ultimate resource for HTML5. Here you will find the most up-to-date information, analysis, background and everything you need to know.
In easy to read chapters, with extensive references and links to get you to know all there is to know about HTML5 right away, covering: HTML5, Adobe Wallaby, HTML5 File API, HTML5 video, Image map, Scott Isaacs, JHTML, Layer element, Link relation, List of XML and HTML character entity references, Marquee element, Meta element, Meta refresh, MHTML, Microcontent, Microdata (HTML5), Modernizr, Nokogiri (project), Numeric character reference, Polyglot markup, Quirks mode, RDDL, Request Based Distributed Computing, Ruby character, Span and div, Table cell, Tag soup, TeX4ht, Transclusion, Unicode and HTML, Use of Ogg formats in HTML5, Validator, XHTML, XHTML+SMIL, XHTML+RDFa.
This book explains in-depth the real drivers and workings of HTML5. It reduces the risk of your technology, time and resources investment decisions by enabling you to compare your understanding of HTML5 with the objectivity of experienced professionals.